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William Mitchell
William Mitchell

Thief Simulator: How to Sell Stolen Goods and Upgrade Your Skills



Become the thief. Steal in free roam sandbox neighborhoods. Observe your target and gather information that will help you with the burglary. Take the challenge and rob the best secured houses. Buy some hi-tech burglar equipment and learn new thief tricks. Sell stolen goods to the passers. Do anything that a real thief does!A good thief always observes his target. Find out when the house is empty and does it have nosy neighbours. Choose from lots of possible approaches to prepare the best plan. Many modern devices available in Thief Simulator might come in handy with gathering intel about your target and it's neighbourhood.Find and steal as many valuables as possible in the shortest time possible. Infinite backpacks don't exist. In every house you'll find tons of useless stuff. If you're not sure that you can take some serious money for it, maybe a good idea would be to leave it behind and save space for some expensive goods. Worthless items, will waste your time. Be careful, cause some things can draw police attention to you!A real, experienced thief can spot places where there's most probability of finding some valuables on the fly. Use the flashlight at night to highlight all the valuables in sight and places where you can expect them to be.Disassemble a stolen car and sell parts on the internet. Prepare phones and tablets before selling them in a pawn shop by removing their security. Look around for any useful items. They will save you some time on lockpicking or hacking. Those things can make life of an aspiring thief so much easier and reduce your burglary time even by a half. Of course many of them are just useless trash... Or maybe they aren't?Be careful! In some houses you can meet unexpected guests. If they catch you in the act, they will call the police. In this case hide and wait till they stop looking for you or you can always leave the loot and run away as fast as possible.




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The player assumes the role of an unnamed thief, who works for the Lombardi crime family after they paid his bail, guided by Vinny to commit crimes. At the end of the game's original story, Vinny attempts to kill the thief with a mail bomb, but fails. In a later update, the thief transverses between the industrial district's buildings to steal evidence implicating the Lombardi's and explosive constituents. He then stashes the evidence in the garage and the explosive charge in the office before setting it off. Vinny is presumably killed as the mansion explodes.


Become the real thief. Steal in free roam sandbox neighborhoods. Observe your target and gather information that will help you with the burglary. Take the challenge and rob the best secured houses. Buy some hi-tech burglar equipment and learn new thief tricks. Sell stolen goods to the passers. Do anything that a real thief does!


Thief Simulator is a super highly-rated Roblox game. Whenever a game gets a new update, there are always a few codes to follow along. We check our Roblox codes regularly (at least a couple of times a week) so you always know you're getting the most recent free goodies! If you love Thief Simulator, we recommend you take a look at our other popular Roblox simulator game code pages, like Mining Simulator 2 and Pet Simulator X.


Thief Simulator is exactly what it is says on the packaging: you play as a thief. It easily fits into the best simulator games in Roblox. You rob people and upgrade your character with your spoils. More difficult targets to rob mean you get better rewards, but you'll need to work on your skills before you get there. The game scales up that way with more areas to explore and bigger targets to pilfer treasure from. Use Diamonds to unlock new cosmetics and tools. Good luck out there, Thief!


Richie R 202 is arguably the most difficult house in the neighborhood, with three guards and multiple security cameras at inconvenient locations. There are two ways onto the property and two ways out: Through the car gate at the bottom of the winding hill and the climbable vine lattice near the car gate. What's more, a large collection of valuable items such as very valuable antiques on the property can only be carried one at a time, forcing the thief to make multiple trips for a maximum yield.Ultimately, it is worth it to take the time to steal everything on the property. 202 is filled with lightweight items worth hundreds of dollars, as well as several items that can be sold on BlackBay for thousands if you could conquer the challenge it poses.


Developed by Noble Muffins, Thief Simulator is a thief simulation game. You will be able to steal valuable items by collecting information. Sell them and buy new high-tech stuff and learn new ways of robbing items.


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A good thief always observes his target. Find out when the house is empty and does it have nosy neighbours. Choose from lots of possible approaches to prepare the best plan. Many modern devices available in Thief Simulator might come in handy with gathering intel about your target and it's neighbourhood.


A real, experienced thief can spot places where there's most probability of finding some valuables on the fly. Use the flashlight at night to highlight all the valuables in sight and places where you can expect them to be.


Look around for any useful items. They will save you some time on lockpicking or hacking. Those things can make life of an aspiring thief so much easier and reduce your burglary time even by a half. Of course many of them are just useless trash... Or maybe they aren't?


Thief Simulator is refreshingly honest with itself. Developer Noble Muffins has created a sandbox title that is, without a shadow of a doubt, about simulating the life of a thief - at least, a thief in an extremely cheesy crime film written by someone who only half paid attention to the Guy Ritchie film they were watching while working on the script.


Luckily, the story is mostly window dressing in a game that is much more concerned with accurately recreating what it's like to be a thief prowling the streets of unsuspecting neighborhoods. When it comes to gameplay, Thief Simulator is remarkably detailed and nuanced. This isn't Grand Theft Auto, so players can't just bungle a burglary and shoot up a building to escape - there is a certain finesse to the action, even while The Thief is driving around his beat up car and putting old electronics in the trunk to sell to a pawn shop.


Thief Simulator is exactly what it sounds like - the perfect simulation of what it's like to be a real thief in the world. Use recon tactics to gather intel, prepare your job, and then execute on your plan. Use the money from your haul to buy high-tech equipment which will enable you to take on bigger and better scores. Speaking of technology, you'll need at least a GeForce GTX 750 to get over the minimum video card requirement.


  • Tropes: Acceptable Breaks from Reality: Often times, the more realistic elements of thievery are changed for gameplay balance or convenience. If the police are chasing you and you leave the neighborhood, whether on foot or in a vehicle that may or may not be stolen, then they will stop their pursuit and let you go on your way. Needless to say, that's the exact opposite of what they would do in real life, but the game wouldn't be nearly as fun if it happened like reality.

  • No matter how many times you get caught in people's houses, the residents in the neighborhoods will not bat an eye at you if they see you outside, even though word should have spread about what you look like. Averted when it comes to the police on patrol, however, as they will attempt to arrest you on sight.

  • Even if people see you drag multiple paintings and electronics from somebody's house, as long as you put the stolen items down, they'll immediately lose interest.

  • In the sequel nobody seems to notice your drone flying during overnight hours.

  • In the sequel the ATM includes instructions on how to hack it.

  • Five-Second Foreshadowing: After you steal the painting from the Adams and send it to Vinny, you'll be prompted to buy the hideout, which seems odd considering that your debt would be settled after that job. You find out why after Vinny sends you your 'bonus' in the form of an explosive package.

  • Hacking Minigame: The sequel has a minigame that allows the player to hack into an ATM.

  • Hero Antagonist: The police and the tenants of the homes you break into are this since, well, you're a thief.

  • Locked Door: You will need lockpicks of various levels to unlock doors. There can be keys lying around so you don't have to worry about some of your lockpicks breaking, though.

  • Lockpicking Minigame: The first two lockpicks have a minigame you have to complete to gain access to the house. They'll break if you mess up too many times, forcing you to either use another lockpick or find another way in.

  • Police Are Useless: Zig-Zagged. On one hand, they'll start to patrol the neighborhoods in search for you if you get caught by the homeowners one too many times, making the game more difficult. On the other hand, they'll make no attempt to search the area thoroughly if you hide or get out of sight, instead running around for around a minute before calling off the search and driving off.

  • Retraux: American Theft 80's takes place in the mid 1980's and has the look of a VHS tape playing back on an old CRT television. In addition, the player is tasked with stealing items like CRT TV's, boomboxes, VCRs, and mid 1980's cars.

  • Revenge: After the Lombardis decide to kill the thief with an explosive package (and fail), the thief goes on a quest for vengeance in the third part of the game by breaking into compounds owned by the Lombardis, and eventually blows up their mansion with Vinny inside.

  • Silent Protagonist: The thief never speaks a word in the entire game.

  • The Computer Is a Cheating Bastard: The residents will somehow instantly know that their house was broken into if they see an unlocked door or window and call the police, even if they're closed.

  • Thou Shalt Not Kill: To the point where trying to attack a tenant will have no effect, and doing it to a pedestrian will give you a game over. It's fair game for the Lombardis after they try to kill you, though.

  • Video Game Cruelty Punishment: If you run over a pedestrian or hit them with your crowbar, you will be forced to load your last checkpoint.

  • Villain Protagonist: You play as a thief breaking into people's houses and stealing various expensive stuff.

  • Work Off the Debt: After the Lombardis bail the thief out, he is forced to steal from various people to pay off his debt. Once he does, they'll leave him with a 'bonus' in the form of a bomb inside of a package. Thankfully, it doesn't take, and the rest of the missions involve you getting your revenge against the Lombardis.



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